dharmik

@dharmik@linuxusers.in

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student. custodian of useless trivia.
hacker. python. c. unix. vim.



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dharmik »
@dharmik@linuxusers.in

Long ago, I read Masters of Doom, which introduced me to raycasting. I recently came across an absolutely mind-blowing tutorial on implementing raycasting in C++ (https://lodev.org/cgtutor/raycasting.html). I still can't fully comprehend the brilliance of games like Wolfenstein 3D, which managed to create a 3D perspective within a 2D grid. It's nothing short of a miracle.

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